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Friday, November 20, 2015

Pixel City in WebGL


I just finished another 3D project: a clone of Shamus Young's Pixel City.


It is written in Dart and uses Raymond Hulha's excellent ChronosGL library.
Try it out at http://art.muth.org/pixelcity.html
Note: due to a bug in (the way I use) Dart this does not appear to be working on Firefox currently, so use Chrome for now.

Several variants are accessible from the Config Screen - press "C" to enter it.

Tuesday, August 11, 2015

Moebius Gears in WebGL

My first steps in 3D programming with Dart and WebGL:


Try it out yourself at:
http://muth.org/Art/moebius_gears.html

Sunday, May 24, 2015

WebGL Version of Conway's Game of Life and Variations

Another installment of my exploration into  Google's Dart language.
This time playing with WebGL producing yet another implementation of Conway's Game of Life.


 http://muth.org/Art/life.html


It should work on most browsers and systems including mobile devices.

Wednesday, May 6, 2015

Web-port of xscreensaver's Substrate

Recently I started using  Google's Dart language for web development projects.
Not being a fan of JavaScript, Dart has made such projects fun again.
As a warm-up I have ported my favorite xscreensaver, Substrate, to the web.
You can try it out here:

 http://muth.org/Art/substrate.html


It should work on most browsers and systems including mobile devices.